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NewsThe Talecraft Storytelling Contest
The judges were Dean Alfar, writer of The Kite of Stars and publisher of Philippine Speculative Fiction; Kenneth Yu, publisher of the Digest of Philippine Genre Stories; and Eric Cabahug, writer of the upcoming animated film, Dayo. Aside from the interesting, and often funny, stories told by the contestants, Komikasi also did some trivia in between stories. Mr. Alfar also gave a short pep talk before the start of the contest, and Mr. Cabahug spoke a bit about Dayo.
Ria Lu | October 27, 2008 A Workshop with a Thousand Faces Well, maybe not a thousand, but the Talecraft Science Fiction Story-Creation Workshop last May 11, 2008 pulled in a considerable crowd. And why not? It is our humble opinion that to spend one's Sunday afternoon at a bookstore like Powerbooks Megamall is a very good idea. One gets to pick up ideas, get one's creativity going and, of course, tell one's tales. People love tales. Reynolds Price once even said, “A need to tell and hear stories is essential to the species Homo Sapiens... Millions survive without love or home, almost none in silence.” We feed on stories like nourishment, sometimes to the point of obsession. Try asking anime fans or book lovers if there hadn't been at least one story that thoroughly consumed them. And usually, those who take in stories also like making them. The problem is sometimes, we tend to repeat our favorite stories in our creations. Those stories make us feel something. And we tend to want to evoke the same feelings in our audience. The aim of the Science Fiction Workshop, as is the aim of the other three Talecraft Workshops, is to get the participants to create something new in their stories.
Properly warmed-up, the participants were treated to a lively lecture from published illustrator and sci-fi and horror fan, Tobie Abad. And according to him, there's something similar among most popular stories out there. “Stories follow a pattern,” said Tobie. And that pattern is called a Monomyth. The Monomyth is a fundamental structure with five (some say more) steps in a hero's development. For people who have only begun writing, it is a great guideline to follow. Just make sure you put something new or different in your story. And what wonderful stories the participants came up with! This included a story about a research station somewhere in the Kuiper Belt run by chimps buying human slaves (social rejects who Earth willingly sells). Another was about two Filipino deliverymen and the people on the colony on Mars trying to steal their parcel (San Miguel Beer). And one more was about a team-up between a Chemist from Bacolod, an Herbalist from Quiapo, and a Shaman from Ifugao who developed an energy drink that pacified people from war-torn countries. To all the participants, thank you for coming and keep making stories! The Talecraft Science Fiction Stoy-Creation Workshop is the second in a series of Talecraft Workshops scheduled for the four Sundays of May. Other workshops are: The Horror Workshop on May 18, and the Romance Workshop on May 25, 2008. All workshops are held at Powerbooks Megamall, from 1:00 pm. Admission to all workshops is free. For inquiries, email talecraft@komikasi.com. Dei Fabian | May 17, 2008
Fantasy is one of the most popular genres of our time. Who among us haven't heard of He-Who-Must-Not-Be-Named, or of the quest to destroy the One Ring? Fantasy is very much part of our lives. And a fantasist's challenge, according to Kenneth Yu, editor of the Digest of Philippine Genre Stories, is to get his readers and listeners engaged when telling his tales. “Most people find it hard to jump into your tale,” says Yu, who was the speaker for the workshop, “precisely because you are suspending the conventions of realism. It is your job as fantasists to destroy this wall of disbelief.” Yu's advice: work on characterization. Develop characters people can feel for. If people care for your characters, they will stay with your creations until the end of your story, and sometimes even long after that. On a final note, Yu advised the participants to continue developing their ideas while keeping in mind that a character's relatability is the key to making stories that are hard to forget. Dei Fabian | May 7, 2008 Now, who wouldn't be curious about the type of stories swimming around in the minds of Ateneo High School boys? Who were we to refuse?
On February 1, 2008, the first day of the fair, the eight semi-finalists told us their stories. Some were shy, and just read their stories. But others were very enthusiastic, and delivered their stories declamation-style, complete with character voices and sound effects. Our judges, Mr. Enzo Flojo and Ms. Honey de Peralta, picked Rupert Bustamante, Joseph Benjamin Pacia, Mico Pascual, John Batalla, and Carlo Regalado to proceed to the final round of the competition, which was not going to be as easy for them as the elimination round of the contest.
Ria Lu | February 8, 2008 First Talecraft Story-Creation Contest in Davao Talecraft held its first Story-Creation Contest in Davao City on January 12, 2008 at Spazio in the Gaisano Mall of Davao. To all the contestants, thank you and keep playing! There were already excited players at the venue when we arrived to set-up on the day of the contest. We are flattered that you looked forward to the contest. There were three playing tables and a total of fifteen participants. And The Writers' Guild of Davao had graciously agreed to judge the finals for us!
Our judges were: Josie Tejada, Margot Marfori, Jhoanna Cruz, and Macario Tiu. And our winners were: 1st Place: Therese Patricia Yucamco, 2nd Place: Kelly Marie Conlon, and 3rd Place: Raymond Palayon. We would also like to congratulate Javin Jet Tevar, our runner-up. Ria Lu | January 13, 2008
It was an enjoyable day. It started off with us asking trivias and giving away Talecraft pins to the five people who knew their archetypes. We proceeded to do play sessions at our booth. We had two round tables for play! There were a bunch of people who were interested in finding out about the game. And there were even some who (I love this type of people, by the way) came back a few minutes after playing, wanting to play again because they said they believed they could do better. Their first story was not what they were capable of doing. They could make more interesting stories than that! And they showed us that they could. Stories... Wonderful things. At 1:00pm, Marcelle Fabie performed a Mentalism Demonstration that really awed the crowd. He predicted the cards his audince would pick, bent forks, and broke spoons. Then he topped off his performance with a segment where he showed a video of a story created using cards he just picked during his performance! Cool, isn't it? Thank you so much, Marcelle. I could still see your audience stare, awed, at the fork you left after the performance. For everyone out there, if you wish Marcelle to perform at your events, email us. We'll give you his contact number. Then at 2pm, our contest began. We had about twenty contestants. And they're all really good! Then, again, what do we expect, it's the Komikon! Most of them would be story-creators. Our final round, with three players, took place at around five already. Judged by Marco Dimaano (Angel Ace), Carlo Vergara (Zha Zha Zaturnnah), and Elbert Or (Nautilus Comics), our three winners are: 1st Place: Dexter Lira, 2nd Place: Joseph Paulo Claravall, and 3rd Place: Patrick Gianan. To all of you, congratulations, and to our judges, thank you.
Ria Lu | November 20, 2007 |
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